| Npcs hit way too high | |
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Olzax Junior Member
Posts : 24 Reputation : 1 Join date : 2009-04-25
| Subject: Npcs hit way too high Tue May 05, 2009 7:55 pm | |
| It get way too hard to train, especially when there isn't no good armour and food cost way too much. I mean really, a level 11 wizzard can't hit 10's. | |
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Rich Dude Admin
Posts : 50 Reputation : 0 Join date : 2009-04-25
| Subject: Re: Npcs hit way too high Tue May 05, 2009 8:05 pm | |
| Yeah, so how would you think this should be handled and fixed? | |
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scully Senior Member
Posts : 55 Reputation : -2 Join date : 2009-04-25 Age : 30
| Subject: Re: Npcs hit way too high Tue May 05, 2009 8:09 pm | |
| Write up a piece of code that is an Npchit void, and run it through the npc health and respawn file. | |
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Rich Dude Admin
Posts : 50 Reputation : 0 Join date : 2009-04-25
| Subject: Re: Npcs hit way too high Tue May 05, 2009 8:17 pm | |
| I already have that. I was asking what he thought they should hit. And what he thought is a reasonable attitude toward this. Will be fixed in next build. | |
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scully Senior Member
Posts : 55 Reputation : -2 Join date : 2009-04-25 Age : 30
| Subject: Re: Npcs hit way too high Tue May 05, 2009 8:21 pm | |
| Lol, oh I think 5-6 would be good for a level 11 wizard just in my opinion. After all he is a WIZARD, hinting that he should mage. =D | |
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Guest Guest
| Subject: Re: Npcs hit way too high Sun May 10, 2009 3:45 pm | |
| I agree scully, that is a reasonable amount, seeing as they are mages. |
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Striker Newcomer
Posts : 8 Reputation : 0 Join date : 2009-05-10
| Subject: Re: Npcs hit way too high Sun May 10, 2009 3:54 pm | |
| The damage isn't measured by the NPC's HP is it? If so, I don't see how these Chickens can hit 2's on me. | |
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scully Senior Member
Posts : 55 Reputation : -2 Join date : 2009-04-25 Age : 30
| Subject: Re: Npcs hit way too high Sun May 10, 2009 3:56 pm | |
| - Striker wrote:
- The damage isn't measured by the NPC's HP is it? If so, I don't see how these Chickens can hit 2's on me.
The NPC's damage is handled by an NPC Damage void, therefore it's just based off whatever Rich wants it to be. | |
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Jack Senior Member
Posts : 67 Reputation : 3 Join date : 2009-05-10
| Subject: Re: Npcs hit way too high Mon May 11, 2009 12:50 pm | |
| I think the wizards should hit 4 or 5 & the barbarians should only hit a max of 2, they hit so high so often. | |
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yella Newcomer
Posts : 7 Reputation : 0 Join date : 2009-05-13
| Subject: Re: Npcs hit way too high Wed May 13, 2009 6:22 pm | |
| You want to make the life too easy. | |
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| Npcs hit way too high | |
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